On 30 September 2025, Amazon In Communities will officially launch the Think Big Circle - a global collaboration platform designed to connect and empower Think Big Spaces worldwide.
This online launch event will highlight how the Think Big Circle can:
- Enable Global Collaboration - Creating opportunities for Think Big Spaces to work together across borders on shared challenges and initiatives.
- Advance STEM Skills - Equipping students with 21st-century skills through engaging, team-based problem-solving.
- Provide Ongoing Engagement - Providing a platform for regular global online events, knowledge sharing, and joint project development.
- Support Global Events - Enabling participation in initiatives like the Tangible World Cup, fostering international connections and shared impact.
Following the launch, the Think Big Circle will become the central hub for continued collaboration - supporting the co-creation of programs, peer-to-peer learning, and innovative global events that inspire creativity and build community impact.
As part of this launch, Think Big Spaces from across the globe will take part in the Coding4Mandela Tangible World Cup, led by Leva Foundation. The World Cup is an annual online competition that brings together learners to solve engaging, never-before-seen Tangible Coding challenges, with the 2025 edition being sponsored by Amazon!
Group 1: 09:00 - 10:30 (GMT+1 / BST) suggested similar time zones here
Group 2: 09:30 - 11:00 (GMT -7 / PDT) suggested similar time zones here
How to sign up
Follow the link to register your school or organization.
Tournament codes and final instructions will be shared closer to the tournament in September - use this time to prepare and practice.
Results will be announced online through YouTube on the 1st of October.
For any queries about the Tangible World Cup, email info@levafoundation.org
For any queries about Think Big Circle, email tbs@creative-hut.com
What is the Coding4Mandela World Cup?
Coding4Mandela World Cup is an annual online competition that brings together learners from around the world to compete in Tangible coding games. This will have new never seen before levels, increasing the excitement of the learners. The event is about more than just coding, it is an opportunity for young people from any country, city, or community to showcase their problem-solving skills, work together as a team, and celebrate global innovation. Whether teams have played Tangible coding games many times or it’s their first time participating, all are welcome.
- Each participating school selects a team of 3 to 5 players to represent them in the competition.
- Teams receive unique access codes before the competition date to access practice levels and familiarize themselves with the platform.
- All registered teams use their unique competition codes to unlock the official challenge on the Tangible coding app.
- Teams work together to solve as many levels as possible.
- Scoring is based on three factors:
- The number of levels completed
- The least number of attempts
- The quickest completion time
- The team that completes the most levels, with the least number of attempts, in the shortest time will be crowned the Coding4Mandela World Cup champs for 2025.